Guides
Field guides
What can I catch here at night? Water, habitat, window and gearA catch in DREDGE needs the water, the habitat depth, the time window and a method your gear supports to line up. The fish finder filters on all four at once.
Which hull can carry a trawl net? Planning a DREDGE loadoutThe first hull has no net space, and every tier changes how many rods, engines and lights fit. Plan the set before you pay for it.
Which DREDGE fish earn the most per hold slot?A fish’s price and its footprint in the hold together decide what a trip is worth. Value per slot ranks them, and your hull’s cargo spaces decide how many fit.
Which trawl net holds the most? Comparing DREDGE netsA trawl net’s capacity decides how long it drags before you haul it in, and its habitats decide what it catches. Compare both before you research or buy one.
How much more is an aberration worth? The mackerel family comparedBlue Mackerel sells for $10 and its aberrations for up to four times that, on the same two-slot footprint.
What bites at night in each DREDGE water?Every species bites by day, by night or at any hour, and the encyclopedia shows which only after the first catch. Here is what the night changes in The Marrows.
What does the Collector give for each relic? Planning DREDGE pursuitsThe Collector pays an ability for each relic returned, and the Travelling Merchant pays research parts for four rare fish. The pursuit table shows where each pursuit starts and what it pays.
DREDGE endings: the Collector’s ending and the secret endingDREDGE has two endings. Handing the Collector all five relics gives one; meeting the Old Mayor and the Lighthouse Keeper, then returning the Collector’s book to the sea, gives the other.
A first voyage: start with daylightStart with a daylight catch, then make the next trip a different kind of fishing rather than a race for the most valuable hold.
The night fisher’s primerChoose a catch that gives the night trip a purpose, check its habitat and leave space for it before leaving port.
The completionist’s last empty spacesTurn the next empty entry into a small expedition: compare its water, habitat and window before choosing what to carry.